Hi, friends, I got one overlay camera issue on light burn, I use my laser cutter on my win10 computer before and it all worked great. and recently I started to use my old computer, which got win 7, with light burn. At first, i cant find the camera. After google in the forum, I found I need a UVC driver on my win 7 to make it work. After the installation, the camera view shows up, but I cant overlay the image. Everytime I overlay the image, it will pop up “use the camera alignment wizard to calculate the projection first”. but I didnt change anything on my laser cutter and I think there is no need to do the camera calibration just because i change the computer, right? also i dont want to do it because i am a little worry that once i do the calibration again, it will mess up light burn running on my Win 10 computer. so is there anyway that I can copy the camera calibration result from win 10 to my win 7 ? or should I do the camera calibration on win 7 system again with potential mess up on win 10 computer? any comment?
You will need to run the Camera Alignment Wizard for LightBurn on your Windows 7 computer. I am pretty sure that doing so will not affect the Windows 10 computer.
Hi, Jeff, thx for your reply, I have a try to run the camera alignment wizard on my win7 laptop, and it sees windows cant recogize the emblaser machine, I had tried to reinstall the driver, but still not success. any idea how to fix?
The Emblaser 2 has device drivers that must be installed for Windows 7 as well.
For the camera calibration, you can export the camera data from the computer you’ve already calibrated on by right-clicking in the Camera Control window. You can then import that file into the same window on the Windows 7 machine.
the previous image is from my win 10 good system, which i want to export the camera setting to my broken win7 system, but as you can see, the export setting is disabled somehow in my win10 system, i dont know why. sorry for the confusion in the last post
If you’re using the Emblaser 2, the camera calibration data is written to / read from the SD card on the controller itself, so you shouldn’t need to do this anyway.