Corel to Lightburn workflow question

After spending countless hours adjusting, upgrading and failing with the Chinese 1490 machine I bought 3 years ago, I have finally given up on it ever working right and bought a 1290 60 watt from Lightobject. It’s fantastic machine. Now I’m getting creative and turning out usable items.

I do mechanical design in Fusion 360 and graphic layout in Corel. I export outlines and hole locations from fusion as a PDF, import into Corel and create text and graphics for control panels. I need to combine these vector cuts and raster images into a file to import in LB and run. Typically engraving and cutting the control panel in Rowmark or Trotek two layer material.

So far, I have tried exporting PDF and SVG. Each gives slightly different results in LB. Both require extra work to arrive at the final result I’m looking for. Questions:

Should I try exporting/importing AI files? I’ve read they handle vector and raster combined.

Should I export separate files for raster and vector? Bitmap for raster and SVG for vector, for example.

Should I process my curves and images in some way before exporting?

Please know I am coming from electrical and mechanical design background. My graphics experience is very little. I bought Corel a couple years ago to learn how to handle this stuff. So forgive if I’m missing obvious steps or processes.

Appreciate any guidance. I’ll be watching endless youtube tutorials…

George

Brilliant, thank you!

I’m using Corel on my design computer and LB on a tower connected to the machine. I’ll have to sort that out. Maybe buy an extra license.

One part of the process I was missing was converting a vector with line weight into an object. Still not sure if that rasterizes it, I think it remains curves. Regardless, the line weight appears when imported.
I’ll try to post screenshots of this later today.

George

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