Ok.
In any case you can see that there is variable power based on the texture that’s visible.
So a few things possibly going on:
- you may not have enough variability in grayscale from lightest to darkest in the source image. If you review the linked Topic I have a post that illustrates how the entire grayscale gradient gets mapped to min and max power. If you do not use the full 256 range of values you’ll be working in a reduced band of power variation.
- What is the lowest power that your laser will fire? I’d suggest setting that to your min %
- You want max power to be the highest value that you’d want being used for absolute black
- Once min and max are set adjust speed to get the level of burn that you want overall.
You can use this gradient for testing.