How about a separate distance setting for z movement

Enhancement suggestion. A separate distance setting for z movements. The X/Y have greater distances to go so they can be set at higher settings, but z is much shorter. Would keep me from ramming my z into the limit switches :wink::blush:

Donnie

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I have a different speed value for this reason, and have considered adding a split for distance too. I’ll add it to my todo list.