Hi all. Vectric has an Extract tool that lets me remove all vectors inside or outside of the control vector. So far in LB I’ve only found the Trim tool in node edit mode. This does work, but it can be quite tedious when dealing with lots of vectors. Is there another way to accomplish this? I have “wood grain” that I want to burn onto this piece, but I don’t want to take the time to burn the unneeded vectors. Imagine using the same pattern for multiple pieces so I want to overlay them, extract the extra and repeat. Here you can see how I have lots of open and closed vectors to trim.
You could try the Cut Shapes tool.
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Just adding a bit info, if you duplicate your shapes first and put aside you keep them for the final “assembling”:
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Thank you for the help. I did finally get it working. Helpful.
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