I’m having issues with scaling on windows 11. I’m not sure why, but lightburn 1.7.08 vs. 2.0 look very different, I’m not sure what’s going on, but the buttons/UI controls are 2.0 are so large it makes the program look like a tinkertoy kids thing and it’s pretty unusable. Is anyone else having issues and/or a fix for this?
I’m using a framework laptop with 2256x1504 native resolution and 150% scaling on Windows 11.
I couldn’t find information on this with a search in the documentation for 2.0 (even though there’s a Windows known issues section) and I didn’t see much on a search of this forum, although I’m sure I’m just missing it.
When I’ve got scaling on 150% the issue only presents with 2.0, but it goes away at 100% scaling. Unfortunately it’s just super hard to use the software as-is. Can anyone explain this UI regression between versions? Also was 1.7.x not using QT? I see “QT” in the title bar of 2.0-RC4
edit : Found this post: LightBurn v2.0.00-RC3 Release Candidate - #35 by Rick
Disabling the high DPI stuff entirely fixed it