Lightburns reversed function on x and y

The g code is correct in my program but the x and y are working in reverse how can this be fixed

Go to EDIT down to machine settings. Should be able to reverse from there.

Before changing your machine configuration Iā€™d suggest first checking Edit->Device Settings Origin position. How is that configured. More than likely your machine should be configured with origin at bottom-left. How is yours configured?

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