Lines to thick dotted lines

I would convert lines to filled dotted boxes. I could dotted lines using the performation mode and It is easy to convert to shape using offset, but in this way I lost the dotted


is there a way to do it? maybe any easy one :slight_smile:

You might try “copy along path” using the solid line as the path (on a tool layer) and filled rectangles of the desired size and spacing. Depending on the rectangle length and radius of any path bends, this may produce some undesirable angles, but I can’t think of a better way that wouldn’t require a lot of work. Maybe somebody else can come up with something better.

If the F1 has a power Z and you don’t need REALLY thick lines, you could defocus and use a normal perforated line. The defocus will make the burn wider but may also have softer edges.

thank you for the answer, but it not an easy solution because I have a lot of lines. For now the only solution it seems use Illustrator and copy in Lightburn :frowning:

Do you need to see the dotted line or do you just need it cut off?
If you zoom in on the preview, the dot is still there.
perforation+fill

I need to cut the boxes derived from the lines, like the image
image

If you zoom in on the preview, can you see the dotted line?
I don’t know if I understand you correctly, do you want to cut the red rectangles in perforation mode?

I see two parallel lines and not the boxes

And that parallel lines are the sides of the red color?
Could you post your file to better understand?
Also when converting to shape using offset you can keep the dotted line by unchecking the “delete original objects” option.

Here is an example from the project


test lines to oxes.lbrn2 (69,4 KB)

Sorry, I had to leave. Is this what you want?
test lines to oxes_1.lbrn2 (72.5 KB)

Glup. I was trying to solve the disappearing dot part in an easy way but I missed the name of the topic.
Are those red boxes the thick dotted lines you need?
If so, I think what Chris @cggorman said applies.
But it’s going to be a lot of work and I don’t see any other easy way of doing it.
But I’ve read something about optimizing the import of .ai files.
Sorry

It seems impossible to do in lightburn in an easy way. So I do it in other tool and import on it (it’s very easy to import file from Illustrator or Inkscape witch ctrl-c ctrl-v)

This is what I mentioned about .ai files.
.
Also check this it may be of interest to you.

thank you for the hint, very usefull

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