Version five of our MillMage 0.9 Early Access release is available now. Here we provide more bug fixes and feature updates — overall, closer still!
Just as with LightBurn RCs, you can install MillMage RCs side-by-side with the current official release. That means if you encounter any workflow-breaking bugs in the RC, you can quickly switch back to the official release to keep working.
If you are currently using MillMage with a Core license, head to Help → License Management and click the Trial Pro button to get access to all Pro features for two weeks. We will extend Pro trials for our existing Core users for the duration of the 0.9 RC period.
Change Log for MillMage-v0.9.00-RC-5
Changes Since MillMage-v0.9.00-RC-4
Existing Feature Updates
- Added better multi mesh support for 3D Import and depth map conversion.
Bug Fixes
- Fixed Virtual Array cuts not being generated.
- Incorrect warning when cross-app file opening
- Pocket offset / large stepover fix
- Pocket with no output not warning
- Fixed leak of shapes when deleting an array and other minor resource leaks.
- Uninitialized vars in QNumEntry cause erratic value changes randomly
- V-carve, fixed hang if max depth limit was unset, ensure progress gets updated and cancel button works for complex V-carve.
- Fixing the pause/resume sending double pause commands during a g-code command stream.
- On tool load fixed load defaults for fluting and refreshed warnings
- Shape Properties Panel needed to use QNumEdit to support flexible number input, units conversion, and formulas.
- Fix and unified the numpad jogging code in edit and control mode and disable it when focus is on a text entry type of widget.
- Refresh position readout after discrete jog / work-offset change
- Project Setup should change the connected device if user changes it.
New Features
- Adding default gcode file extensions for custom gcode flavors