Yes, there was a very small shape (less than 0.001mm) causing these two warnings:
Operation #1 (MDF sign Pocket 8mm) → Wood down cut 6mm contains one or more open shapes that will be skipped
Operation #2 (RestPocket Rest Pocket) → Wood downcut 3mm contains one or more open shapes
I’ve asked the dev team why the alert description mentioned “open” shape, I as that threw me off initially when I tried to “Select Open Shapes”, but perhaps because it is so tiny it also is effectively like an open shape also in some circumstances in the program?
I have had the same kind of issue, little dots often cropping up in various places almost 1 pixel x 1 pixel.
I have a feeling this might be a bug, I find they usually crop up up after snipping (I call them artefacts) but don’t notice them util MM throws up a dialog.
LightBurn and MillMage are using the same core engine, but MM has more checks against this kind of thing. LightBurn has a few more mature “filters” for things that are so small you’d never see them anyway, and will automatically remove things that won’t contribute to the output.
MillMage’s output builder is entirely new, and doesn’t have those same checks. Typically, CNC work uses less complex geometry and designs with larger features than you would for laser work, so I didn’t expect to need this kind of filtering.
Have you reported this before? If you can reproduce it consistently and tell us how, we should be able to fix it.
What’s happening here is that MM is doing a bit of cleanup on the shape to remove line segments that are too short. In this case, all the line segments were too short, so the resulting shape was “open” - meaning the start wasn’t connected to the end.
I’ve changed the code to keep at least two segments, to make sure you can have a closed loop, which gets rid of the “open shape” warning. You still have the problem of the teeny shape that the bit doesn’t fit in, but that’s actually true.
I have not reported it before but I will see if I can get more info to you if/when it crops up again, I like to think that it is consistent…but consistently inconsistent
Currently selected shape remains in the resulting selection.
So, you don´t want to delete a shape that is part of your intended design.
You can also Select All then Arrange > Create a Rubber Band Outline, if it´s outside will show up.
Or you can click-drag-right (red selection) in small zones of your design…
Or select the shapes one by one and set them to another layer then hide the layer . After do a large click-selection…
MillMage/LightBurn have a few options that gives the same output.
Yes, you can, but it will find every shape that size or smaller and select them. We’ll probably add a dialog for this at some point, but coding UI takes longer than the feature itself sometimes, so using an existing shape made it faster to write.