Rotate by 2 decimals

Is there a way to rotate an object by 2 decimals? Like 12.25? It seems to only go to 1 decimal (12.2)

In our experience, it’s next to impossible to see the difference between 12.2 and 12.25 degrees, so to save UI space we only allow 1 decimal.

Okay, I will cut out the pattern once and see if all the pieces fit.

This isn’t real elegant, but if you have a shape that is at 0 degrees. Here is a rectangle.

Now do a circular array. Enter what you see in yellow, and hit OK.

Delete the 1st and 3rd rectangle.

You are left with a rectangle that is rotate 11.25 degrees. It will list out as 11.2 degrees with the measure tool, but I verified that it is 11.25 degrees in CAD.

You can achieve other 2-4 decimal place rotations using circular array provided they divide into 360.

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Thanks, I will give that a try.

My particular issue is a gear shaped circular array of 32 parts that should align. it ends up a few degrees short or a few degrees of overlap. I humbly request revisiting the idea of giving it more decimal places.

I’ve added another decimal place for the next release.

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Thanks, that really will make these types of things much easier to do and more accurate when dealing with many parts in a circle.

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