2.0 2nd time running and all moves were out of bounds movement

Wanted to report this one it’s a little weird. The first time I use the laser after switching to 2.0.2 it worked fine. But the 2nd time I couldn’t use it. after homing (front left) all back and right moves were triggering an out of bounds.

it’s an xcontroller cnc so the problem that needed to be fixed was re-configuring the machine so 0,0 is back right. But it was unintuitive. and if I had less detailed knowledge of how cnc machines have the back right as 0,0 but the homing switches are on the front left it would have really caused substantial confusion. where as the change in behavior still caused moderate confusion.

additionally even when I made the change for 0,0 being back right. I wasn’t sure it’s what lightburn wanted vs it’s functional 0,0 at the homing location.

I just wanted to report the experience, I don’t know why the upgrade mangled the config, why it only mangled on the second time I launched 2.0.2. and that some of the ui could be more clear to help users fix their configurations.

In a laser, the head moves in the Yaxis. On a CNC, the table moves, so the head sees it going in the opposite direction. When I went from a CNC Mill/Laser to a dedicated laser, that screwed me up too.

Lightburn wants it to be in the First Quadrant (+X+Y). For convenience, they recently added (v1.7.nn) the CNC Switch. BUT if the coordinate system is not configured properly, that little switch makes things more confusing.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.