(Sort of) continuing the discussion from 16 bit height map - are more than 256 3d sliced layers useful?:
That previous topic touched on the subject, but I have some more specific questions.
What is the layer limitation (passes) for 3D Sliced image mode in LightBurn?
What is the behavior with which LightBurn handles those additional layers?
How is that affected by using the Preview window to resume a job?
I understand that there are (at least theoretically) some limitations with 3D sliced layers in multiples of 256. Fine. Following that basic theory, 512 is two passes per greyscale shade, 1024 is four passes, etc. Time should also (again, theoretically) increase proportionally (if 256 = 2 hours, then 512 = 4 hours, etc.).
Here’s my situation: No issues doing 256, 512, or even 768 layer stuff for deep engraves on brass. Time seems about right; something a little over 2 hours at 256 takes closer to 4.5 to 5 hours at 512 depending on the settings.
Here’s a brass example with 256 or 512 layers (I forget which lol):
Titanium on the other hand, is more sensitive to heat. In this case, it’s better to use lower power at a higher pass count to get a smooth engrave and still get good depth. Trying to go too high power, on less tedious pass counts yields rough engraves with some bubbling that’s not too pretty.
For my first test, I did 512 passes at 55 or 60W (I don’t recall what the speed was- somewhere between 2800 and 3600mm/s). The smoothness wasn’t terrible (or great), but the depth was lame:
Some people on Facebook laser groups say that good results on titanium take thousands of passes instead of hundreds of passes like brass or other metals (and do Ti with less power). So, for the other side, I’ve decided to try 2560 as the passes count. with 42W at 3200mm/s.
There’s clearly some truth to this theory; here’s the other side of that coin with the higher pass count in progress:
’The depth is much better (look at the top left edge of the coin), and despite being a work in progress, it’s already smoother.
Here’s the big issue: It’s now over 35 hours in! I won’t run the laser when I’m not around or awake, so I have to stop and restart the process using the preview window and the “start from here” feature.
This behavior is quite strange. First of all, 2560 is 10 times larger than 256, so I would have expected 20 to 25 hours maximum. However, the behavior is weirder than that.
Day 1: I think the laser ran for about 8 hours or so, and get to about 24% completion.
Day 2: The laser ran for at least about 15 hours, and ended at 69% when I stopped the laser for the day.
Day 3 (today): The laser is currently at about 12 hours runtime, and 51%.
I understand that the percentage relates only to completion for the job sent to the laser at that time/day, and not the entire project.
This is odd behavior for two reasons: on 3D depth maps, the later stages usually move faster; and because 15 hours being 69% of the job would imply that the remaining 31% should be less than the 12 hours that have passed so far today.
Another weird observation:
In the layer settings editor, it correctly shows the count at 2560. However, in the cuts/layers window, it says 1000 passes.
Is this the limitation/reason for the weird behavior? Is LightBurn overriding my pass count to 1000 each time I continue the job? So, whatever depth is left tomorrow will get divided into 1000 layers? Or is there some other logic to this madness?
I would think / hope that the total project is divided into 2560 layers, and whatever position I choose in the preview window should continue from that position + layer count.
This also brings me to my biggest complaint about the Preview window: it doesn’t show a percentage or layer count number when using the slider. This would be an excellent feature! For example, if I stopped a job at 56.5%, I could go to that point to start again without guessing. Or if my 3D Sliced image was on layer 500 out of 1000, then I could start there, also without guessing. Or, at least, less guessing. I understand that there will be some minor discrepancy between what LightBurn thinks happened, and what the laser did, but some numbers to get closer would be nice.
Thanks,
Josh






