I use it a lot, but I design in CAD and import DXF into LB. It gives me the option of not having to create polylines in CAD (polylines are connected shapes). I can simply design everything with lines, arcs, and circles. When I import DXF into LB, I auto-join, and it works flawlessly. If something doesn’t connect, I know I made a mistake in CAD
I would see this in the same grouping as “repairing or reconstructing” in my parlance.
Is there some disadvantage to using polylines? Does it a create an additional burden?
Close path and close path with tolerance will only work on a shape with a single break. It closes just the single break.
You can create polylines from lines and arcs, but it is another added step. Depending on your design, there are a few tricks to do it quicker. I like letting LB do it with auto-join. It works well, and if I make a mistake in CAD, I can easily see it in LB.
Thanks for the close path - single break… I did not know that.
Group and ungroup the pieces may help you manipulate the parts as you wish.
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