Bug? Lightburn freezes when trying to generate offset fills for more than one layer

I was trying to cut an object into pieces, put each piece on a layer and offset fill but it starts to generate and then just sits there till I force quit

Are you willing to share your LightBurn File?
I’d like to try to reproduce what you’re experiencing.

I’m curious if it’s bogging out due to processor load or if something is looping or circular and getting lost.

I replicated the issue. It turns out that the Preview will eventually display multiple offset fills it just takes a long time and results are wonky.
So not a bug just unfortunate.

Offset Fill is extremely complex to compute, so if you’re using it for large / complex graphics, yes, it’s going to take a while. It’s intended for relatively simple things.

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