Bug report: Simulator doesn't take X engrave acceleration into account

I’m not sure if this is the place for bug reports, but didn’t see anywhere else obvious jump out at me.

Anyways, the setting for X acceleration on engrave isn’t being taken into account. Simulating an engrave at 5 mm/s2 and 50000 mm/s2 gives the exact same ETA (which obviously doesn’t match reality.)

Version: 0.9.09 beta for camera compatibility
OS: Confirmed on W10 and OS X (latest release version LB on Mac)

This is fixed for the next release. (Never noticed that before - thanks for reporting!)

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