Converting an image but keeping the shading

Is it possible to somehow convert this image to a lightburn file and still keep the shading because trace gives just an outline. to burn this as an image it will be well over an hour

Nothing to see here, move along.

Edit: when I posted this, there was no image file visible.

You could trace it and place the different areas on separate layers, each with their own settings to get different degres of darkness in the burn. It probably wouldn’t be any faster though as the laser would still have to scan back and forth over the entire image.

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Lightburn files contain vectors and images. You cannot gradient a vector. Images take a long time because they are a raster scan.

We had someone complain about monitoring an image that took 17 hours.

Try This One. The whole design is there but you will have to shade the design elements individually, SVG files do not contain shading information. Still some work to be done but its doable. I would put the whole design into one cut/layer and start from there. Going to be a challenge.

Maybe use the jpeg file and do a trace. The copy and paste the shading areas from this file into your job. Just a thought

file

I see 5 different colors.

You can play with the sliders on the image control panel and on the trace panel. Try the sketch trace option, also.

You can use multiple instance of TRACE, so get some results then move sliders to get another set of different results

Put each color on a different layer. Set the layers to different scan angle and scan interval and power levels to achieve different looks. You may even like one layer done on OFFSET fill as those layers often to.es have a patchwork effect.

Try it out, push every button and use the PREVIEW button like it is a rented mule.

Once you get the logic understood, these projects are a lot of fun.

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