For the LIFE of me, I can’t figure out how to join these vectors. I’ve isolated the project down to the exact problem vectors here. I inserted two nodes into one vector and dragged the other vector’s end nodes onto them. I’ve been working with LB for a bit now and have done lots of similar activities w/o issue. This one has me stumped! Join.lbrn2 (12.8 KB)
Moments after posting this, it occurred to me to break the vector one the inserted node and then join. This did work. I assumed that it would be easier, though, and not have to do that manually.
You can’t make a “T-connection” in Lightburn, but you can “cheat” up to an intermistry solution by using offline feature to put the 2 Shapes very close together.
… I just make a demo by what I mean.
You broke the line and made to paths.
Just saying you will never be able to join three lines together, and if you keep that in mind you will be able to solve any problem going forward.
It’s not actually the solution. At the latest when connecting the foot from your dino in the other to the body, you will run into the same “problem” again.
… It is also the actual reason why the dinosaues are extinct, not earthquake or giant comets …