I had a svg file of a tile stand that ive played about with in paint shop pro, mainly to add more depth of material at the bottom of the stand. I’ve then tried to trace in lightburn, i think ive got my head around most of the settings apart from my new traced image has now got a double line inside and out, is there a way of just cutting the outside line?
Is there a more simple approach to getting a svg file for a template, then in lightburn being able to manipulate the lines? I feel like im doing this in a very long winded manor.
You can import svg to LB and edit nodes manually with the node editor, or use any of the other functions available. You’ll have to make sure you ungroup everything when you import it, though, otherwise some of the tools won’t work.