How to create Dotted Art from Lightburn software?

I wrote an implementation of Weighted Voronoi Stippling. When cleaning up and documenting my (crappy) code to post, I found several better implementations

pretty slow, but works.

very fast, different algorithm, so looks less “voronoi”-ish

haven’t tried, touchdesigner looks interesting tho; this specific one is a windows only implementation, couldn’t be bothered to reboot!

For the image I posted, I first converted to greyscale, inverted it and cranked the contrast up then filled a white background.This it to take into account the white on black vs black on white.
Ran through 50 iterations, tweaking various parameters like min and max dot size, number of points etc.
finally, invert again( or export directly as svg, as that’s how lightburn would need it anyway)
My implementation takes about 5 minutes per run; the Rougier verion is a couple of minutes, the
LindeBuzoGrayStippling version is a matter of seconds,