I need help creating a race horse game

Hello! Thanks for reading and assistance. I want to create an oval race track (horse racing) for 12 horses.

. The track design in the first picture is what I want, with simple lanes for each horse, but the holes are incorrect. Here’s a picture of the number of holes I need in each lane:

There will be twice as many holes on the oval track. The lanes showing two holes would have 4 holes instead. Because each lane has a different number of holes. I have given up.

Each lane must be 25mm wide for the horse models to fit.

I have no idea how to create the lanes or distribute the holes across the track. Can anyone explain this or make a short video how to do this? I would greatly appreciate it.
Mike

Is this like something you want? Don’t understand your second picture.

"DskallD Kallenberger

5h

Is this like something you want? Don’t understand your second picture.

"
Yes and no. There are eleven lanes.
Lane 2 and 12 have four holes, 3 and 11 have eight holes, lanes 4 and 10 have 12 holes, lanes 5 and 9 have sixteen holes, Lanes 6 and 8 have twenty holes, and lane 7 has twenty-four holes. The U shaped track is correct. Does this help?

The holes correspond to two six-sided dice. 7 is the most common roll, six and eight are more difficult rolls. Finally 2 and 12 are the hardest numbers to be rolled. That is why each lane has a different number of holes.

I’d use the track with evenly distributed holes, and then just delete the holes that are not needed. From one track delete every second hole, then every third etc…

I didn’t think of that. The simplest answer is always the one we don’t see. Thank you. This works, but I’d still like to figure out how. I’m thinking of creating one offset, doing an array in it, doing the second, and so forth, treating each as an individual array. I wish he had told me how he created the oval and put the holes in.