I’ve just begun to dig into LightBurn, and had a question about importing of .dxf files, specifically from Maya. It seems others have had .dxf import issues as well, but I don’t hear mention of Maya much. I do all my modeling and prefab work in Maya. It’s what I use for work, so it’s what I’m most comfortable in. I build furniture and artwork.
So I’ve been testing basic shapes from Maya, say a plane, and exporting the .dxf and trying to import to LightBurn. After import, nothing shows in the viewport. There’s no layer info, nothing. My other often used software (SketchUp, Vcarve Pro) do not have problems with Maya’s .dxf exports.
So what am I missing? Is there something LightBurn doesn’t like about Maya’s handling of the dxf format?