Hello, Bit stumped here. Is there a way to keep only the shapes inside of a outline for texturing objects? Would like to keep only the honeycomb that is inside of the outline on the attached image. Any suggestions?
Something like this, perhaps?
For your case, duplicate the outline, select all the hexagons, group them, then select the hexes and the knife outline and click “Boolean Intersection”.
Hmm yeah, got it I think. Thanks for the quick reply! That outline was a duplicate line on top of each other and was causing strange things to happen when using the functions. Just deleted the double line and it worked as expected!
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