As you can see in the following video, docking seems to fail sometimes, when I used the move to bottom-left corner function before. Occasionally, it works, but if the distance is bigger, it seems to fail more often. It might be a problem with those SVG imports as well, because I couldn’t reproduce it using simple circles in a new file.
The file contains licensed shapes, so I can’t publish it here, but I could provide it via mail for checking.
I restarted LB and reopened the file, the issue persists.
The same thing happens to me every now and then for several versions and I could never replicate it. Now that you posted this I started to pay attention and what I discovered is that the error is when the object line touches the limit of the work area, and if you change the origin of the object to the lower left corner (according to your example) you will see that when the location fails it gives you -0.000 (in negative) if you change it to 0.001 there is no more error.
Maybe some programmer can use this
PS: I am using a translator
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