When cutting a shape, the z will raise then lower between shapes.
When filling a shape, if the shape has cutouts, the z remains fixed during traversal moves. Is there a way to force a z up then down during traversal moves in a fill?
Look at what happened to my beautiful unofficial SmashMouth tribute banner… Who will make it right?
The issue is with the fill mode. When doing lines it behaves properly.
There are very few fill-mode settings, definitely nothing along the lines of "home and reset z between traversals.
@LightBurn is there any scope for this? Currently my workflow is to manually fill the shape using tiny rectangles and Boolean tools! It isn’t very efficient… If anyone has any other ideas, I am all ears!
… though I think in his case he altered Rapid Move to do the lift and drop, whereas I’m doing drop + lift in the raster move. I imagine either approach would work.
Correct! And thank you for the sample, I will work on it!
Is there a method for adding custom gcode commands to “standard” laser configurations? I had a quick look at the settings page, for where custom G code usually is, and had to create a new machine specificying custom G code firmware.
Although, I am sure I will figure it out! Thank you for the product, and for the support!
No, you have to create a Custom GCode profile, and just choose the flavor of controller it is to start with (GRBL, Marlin, Smoothie, etc). The firmware specific devices use hard-wired internal code generators, and the custom GCode generator was written to be able to supplant them, but we didn’t want to break anything by replacing them completely.
In fact, my modification to the custom gcode in the “Rapid Move” only solves the issue when choosing Offset Fill. For the rastering, i havent found a solution, only external script to modify the gcode.
Interesting, have you tried adding the line to the “laser on” command? Surely that would do the trick, because every time the laser fires, it would (should haha) lift, every time the laser turns off, it should lower. It becomes a similar operator to the “air assist” function, but instead moving the Z.
Yes, I tried many things. but the gcode generated uses the spindle command to turn on and off the laser. the other options in the custom gcode do pretty much nothing, with all the experiments i tried.
i have many other ways to create gcode, but lightburn would be great and very easy to use to get startet for the upcoming workshop. offsetFill will do the trick for now…
Looked a bit more into the raster fix… It’s very easy to run an external script over the gcode generated to add the z-moves whenever the spindle changes.
It just adds all the z-moves….
I was wondering why the raster / “fill” in lightburn switches from absolute to relative moves, not absolute… @Aaron.F ? it’ doesnt matter so much. just my brain works differently.