Is there a way in LB to “make tangency” between objects?
With a few circles and lines in Node Edit I can snap, obviously, but there seems to be no way of knowing if the merge is tangent.
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There isn’t a way to do this at this time, no.
Thanks Oz,
Is it worth making a feature request? Or is it in the “Too hard for benefit” basket?
I would also like to see the ability to hit tangents added to lightburn
It’s not simple, and it’s not obvious to me at the moment how it would work, but if enough people want it we’ll do it.
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