It has been some time since an update on the MillMage software development and very little feedback regarding beta testing. Just how far along in the development process is MillMage. Was thinking a release was imminent at the end of 2024 but couldn’t find any threads in relation to this. It feels like the project has stalled, just hoping this is not the case.
A quick by-latest-date search on millmage
provides some information:
https://forum.lightburnsoftware.com/search?q=millmage%20order%3Alatest
I have nothing to do with MillMage, so that’s all I know.
The last beta build was 12 days ago. Index of /MillMage/4c9faa3c_private/Beta/MillMage-v0.8.00-Beta-11/
There should be another one soon - we’re just in that last bit of the project where there’s a ton of little rough edges to fix but we’re making a mess while we do it. There should be a new beta this week.
That is truly great news. Looks like the dev project is in the polishing phase. I suspect there are a number of CNC users eagerly awaiting the production version of MillMage.
Originally this sounded like a bare bones first release as in no vcarve, but now seems it may have all the basic functionality of a real cnc program.
I stepped away from my lasers to do a quick, elementary job on my CNC router this weekend, and after what felt like jumping back a decade into the software I had on hand… Well, if I were a more meme-ing person, I think the “Shut up and take my money” one would’ve come out regarding MillMage. May your asymptotic approach to full features and zero bugs progress quickly.
VCarve, sadly, will not be an initial release thing but it should be coming very shortly after. But we will have a very stout feature set right out of the gate. It should be very competitive with, and downright beat, a lot of the existing software out there. Plus we do full design, gcode generation, and machine control which allows for an incredibly fluid workflow.
VCarving requires computing the “medial axis” of a shape which is a math problem without a discrete solution. Which means that it’s something that requires a lot of complex math and a lot of brute force to get right. We have an implementation of this for which we are working out the last edge cases. Once we do that it’ll be ready to use for v-carving - but we didn’t want to hold the release of the entire application on that one thing.
I’m glad at least it will come fairly soon as most of my routing is vcarve so I will have to wait.
Try something with a ball-end mill just for fun. I am…
Wondering how that would work for stars.
Seems points would be rounded. I tried 1/8 inch end mill and don’t like how they turn out.
Like me. I’m so annoyed with Carveco.
I have been working with CamBam for over 10 years. For me, it is the best CAM currently available in the low-price segment.
2D, 2.5D, 3D, engraving and V-Carve, thread cutting, drilling, lathe and allis possible in a single file.
Thanks to the option of saving finished machining operations and the ability to inherit values, I can complete most jobs in just a few minutes.
There is also an easy to use CAD built in, you can project 2D toolpaths or engravings onto 3D objects. The possibilities are extremely diverse.
There are about 140 free plugins to extend the program.
There are 2 disadvantages. The first is that it only exists for Windows. The second disadvantage is that it has not been developed further for two years.
Perhaps it would make sense for the Millmage programmers to take a look at this software, it only costs just over 100 dollars. Or they buy this software and develop it further.
For me, CamBam is the benchmark by which I measure all other CAM software.
Never paying $100 for any software.
I would stick with carbide create and open builds.
But that’s just me.
7 months at $15 and you have paid more than the $100, so I guess its how you look at the value of the $