Node editing issues

Couple of things.
When mode editing I keep trying to add to existing object with no success. For example I create some text and want to add lines to make it “stencil” like so the inner shape doesn’t fall out. So far I have been unable to do it in lightburn

Is there no way to start lines already in a splinenor polyline mode?

Here is an example of building a stencil using the ‘Boolean Subtract’ feature of LightBurn.

If the object is a “built in” type, like text, rectangle, or ellipse, they aren’t node editable unless you use the “Convert to Path” command on them first. Would that be the issue?

No I was aware of that.

That helps thanks. I’ll give that a go

1 Like