Offset Bug when selecting overlapping circles

When selecting several overlapping circles and using offset on this, you get funky effects…

I do understand the complexity, you may want to add a switch / selector that provides some options when multiple objects are selected:

  • offset each object individually, as if you had selected them one-by-one
  • offset and merge shapes
  • offset, merge and delete inner shapes (basically look at the outer contour only)
    but it could get pretty difficult

but what it does now is something in-between.

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