Overlapping lines and shapes into a single line vector drawing

I have a .AI file that looks great when imported, however, it is made up of a lot of shapes and small segments of lines with some lines overlapping 6x. I’m trying to figure out how to change this into a single line drawing without all the overlapping shapes and lines. It seems like there should be an easy way without going into node edit and spending 100 hours editing and deleting lines and nodes (I’m about 10 hrs in with no end in sight)

I do not have photoshop but I do have corel draw.

I’ve searched the forums extensively and have found similar requests, but they all have to do with selecting “remove overlapping lines”, this solution would not allow me to make this into a drawing I can easily edit in node edit mode. Just wanting the whole thing to be a single line in a single layer.

I have attached the file as a LB file, unmolested, this is not the one I’ve been working on, that file was too large to attach. This one is a fresh example.

I hope that makes sense

Thanks in advance LightBurn gurus!

Warriors AI LB Before edits.lbrn2 (483.4 KB)

Need more information -

What do you want to do with the image?

The example you have sent has approx. 130 duplicates and more open lines than I have hair on my head. I don’t know if it’s an export problem or just a bad (drawing technically) design.
But that can be done. Lightburn finds and deletes the duplicates, but all lines that need to be connected to being used as Fill layers is manual work. That should be able to do for a small hour.

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Hello, to eliminate duplicates you must ungroup everything, then select everything and press ALT+D and it will eliminate all the duplicate lines and shapes. But in your file there is a design error, since there are parts that form 3 different objects, that is why they are not eliminated with ALT+D, look at the example of the letter W, you have an outer contour joined to the rectangle that contains the word complete (1) Then you have an interior contour (2) and finally you have an object that has an interior and exterior contour (3) which is the latter. And the same in the rest of your design. But it is, as they told you, a design problem.

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Im burning onto hockey pucks then color filling them. Heres an example.

It is a horrible drawing technically. Its my bros hockey team, they use the file for screen printing.

Thanks for the info. I’ve seen many of these strange joined shapes. Looks like there’s no simple solution. That was my fear.

How bad is the smell?
Must be something like a night at the drag races?

I like your puks, if you are interested in it I would like to help you with the design so that you can have it reproduced on your puks.

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If you can post the original AI, it might be easier to export a hi res JPG from it, and then redo it like the hockey puck picture you provided.

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The 8" exhaust helps but it smells like a burnout in the basement for sure

That would be awesome. Im mediocre at manipulating designs

I tried and the .ai file didnt show up so I assumed it was not a supported file type in the forum

you can add .TXT to the end of the filename, and it should upload

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Here is my bid for an edited design. I have converted the original to a graphic and then traced and processed it.
It must be scaled down to the desired size and power and the speed settings must be ignored, they are random.
Play notice that I use only a simple layer. There are 2 versions you have the opportunity to play a little with invertering them.
Hope you can use it.

Nebraska-Warriors.lbrn2 (650.8 KB)

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This is awesome! Thank you so much for the help! Working from home today so I might have to Sneak down to the baseman at lunch to play with this.

I will be sure to post pictures of the finished puck

Thanks again!

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