Pocket Operation Ignoring Pocket Lift Height

This is fixed for the next update.

Someone else logged a bug where pocket lift was happening when it shouldn’t, meaning it was cutting through shapes that it shouldn’t have been, and fixing that basically meant they weren’t working any more.

As it turns out, handling the “pocket lift” test has to be different for raster pockets and offset pockets, and this is all now fixed for the next update.

3 Likes