Remove Overlapping Lines Not Working

Hi There,

I’m using LB version 1.5.06, and “Remove Overlapping Lines” doesn’t appear to be working correctly. I thought I had the same problem in the previous version, but was trying to cut an array of circles. This time, I’m cutting a series of rectangles and LB is still cutting the touching lines twice.

In earlier versions of LB this feature worked flawlessly, but I can’t seem to get it to work now. Is this a known issue?

Check if Remove overlapping lines is set and Distance value.

image

It is, and it’s set to exactly the same distance as shown in your photo (.025, the default value).

1 Like

There have been no reports of an issue with this feature in 1.5.06 (or later) that I’m aware of. Can you share the .lbrn2 project file you’re working with here so we can take a closer look?

1 Like

Is there a private email I can send it to? The file belongs to a live product that is currently my best seller.

Yes, you can send the file to support@lightburnsoftware.com. Please include a link to this thread in your email to get the Support Agent who sees your email up to speed quickly. :slight_smile:

I had this problem a couple of days ago. There are two reasons why this happens: a) the “common lines” are not exactly straight and b) the “common lines” are at an almost unnoticeable angle.
In either case, you have to amplify the view as much as possible, and draw a line as much as you can at 90 degrees off the lines, and use the ruler in LB to measure the length of that line, and use that measurement to adjust Remove overlapping lines distance.
In the case b), you should rotate the shape as much as you can to match the lines. Over all, one way to avoid either problem is to use one shape ( you have rectangles with curved corners) and copy and paste them and if they do not match, turn it around 180 degrees and match them. (USE the rotate, not the Flip function)

OK, it sounds like something did change, then. I used LB’s array tool to create the array from a single shape, and if I leave every default alone, it used to butt each element together perfectly, and skip over any shared lines after the first cut.

Unfortunately, I need each shape to point in the same direction and the wood grain to stay horizontal, so I can’t rotate any of them. The best I can do is spread the shapes apart and quadruple my cut time.

I did notice that there is a visual overlap in the “marching ants” line where there was none in previous versions, and a setting that I’ve never noticed before: Did the array tool always have a “padding between edges” option that is enabled by default? I would assume padding means “apart from” rather than overlapping, but maybe it’s related?

Anyway, I attempted to recreate the issue in a new project but couldn’t. I can still see the marching ants inset a bit from the neighboring line, but the preview window shows the laser jumping over shared lines after the first cut, exactly as I would want it to. Maybe something in my file got janky (and it stuck) when I accidentally opened it with a different device enabled. That would suck if every file needs a duplicate for the other laser, but at least it would be predictable.

Thanks, everyone, for the help!

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.