Rubber band boundary not running smooth issue

I was cutting circles when I noticed that when I use square boundary it works well, but when I use rubber band boundary it doesn’t go smooth. Its very rough almost like zig-zagging. Any ideas why? I have Ruida controller.


It’s the Ruida - frame moves are not put through the motion planner, so each move comes to a full stop before doing the next one. If you run the rubber-band frame on round shapes, those moves are very short, and doing the start/stop for each small line makes it shudder.

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