In practice, reducing the number of optimizations may improve the overall travel pattern, although you (well, I) can waste far too much time fiddling with all the knobs.
In reality, it (probably) doesn’t matter. Diode lasers cut slowly enough that rapid non-cutting moves add up to a small fraction of the total wall-clock time. Take a look at the Preview summary to see how it works out; if you have never updated all the simulation parameters to match reality, do so before you start worrying.
This reminds me of a feature stiching software has
“Order by selection priority”
So you could select by holding shift each square in the order you want then click the button
And it does the order priorty