SVG Import Question

Attempting to import the attached SVG of greyscale pixel art

Importing yields the lines and the colors are translated to layers as expected

Setting to fill creates a pixel perfect 1-bit image but when working with anything more than 1 color like the attached:

It seems in this example I would need to manually configure each layer’s power setting for each color from the original image

Is there some simpler workflow I’m missing to import the example as an “image” svg so it treats the colors like an image to engrave?

Basically: Can I somehow treat the attached like an traced image while maintaining its original vector paths

UI_Test

No. A vector is a vector and bitmap is a bitmap.

Is there a reason you’d need to retain the vector paths?

If you don’t actually need the vector paths then I suggest you make an 8-bit grayscale from the pixel art. That should retain pixel perfect shapes.

Alternatively, if you somehow needed both the vector and grayscale components you could potentially overlap the vector version on top of the bitmap.

That’s what I was looking for, assumed required vectors to maintain pixel perfect positioning

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