Hi all, Just opened an .ai file on lightburn that is made up of 21 different shapes I had saved to my Illustrator library. 8 of them opened correctly, 13 with the engrave layer moved to a different layer. All 21 were made tonight in a batch and should be without differences, especially given the first 10 I made in a batch, leading me to believe the error would be on all 10 if my issue was in Illustrator.
Pic attached. The top left has correctly imported shapes (8 groups of 5 shapes) The pink lines were manual guide lines and will not be engraved or cut. The blue lines are the engrave layer. Black is cut. as you can see most of the blue has moved to the pink layer. Top right is where I manually changed some back to the correct layer but I really should learn the cause of this issue.
Can you attach your .ai and LB files so we can take a look? You might need to append a ā.txtā to the Illustrator file name (so it reads .ai.txt) so the forum doesnāt reject it.
your problem may be due to how Lightburn converts colours.
this is the link to the Lightburn colour chart
This is where you will find links to the .ase files you need to import the Lightburn colour palette into AI.
Thanks for the replies! I was working on uploading a file and got distracted by the swatch comment, Iāve uploaded the lightburn .ase file and assigned what I believed to be the correct colours, (similar looking colours but the correct numbered colour for certain) and its imported differently. As per this pic, the shape I updated colours for was 2nd from the top on the right. Its also somehow changed the colours of the shape below it too though which I never edited. And bizarelly its picked colours I didnāt pick. I selected what I thought to be 00, 06, 07 but its selected 15, 27,28
Ok, best I can tell, none of the colours match any colours in the Lightburn palette. The red used in the upper right is pure magenta and the blue is pure Cyan.
Hmm, but the test I just did was after I uploaded the lightburn .ase file. Shouldnāt it at least select the correct layers on that one?
Pic showing the 2nd swatch which is the lightburn one, and my effort to select 07, which is importing as 15
Okay,
I donāt use Adobe so i opened the file in Affinity Designer. I edited the colours to the Lightburn Palette colors 00, 05, & 06. I couldnāt save it as an .ai file so I saved it as a .pdf.
I did manage to get it to work so the file is ok, it just needs the colours fixed. here is the file i saved.
(removed at the request of the OP)
There may be a bug that isnāt letting Lightburn render the .ai file correctly. Try exporting it as a .pdf. I used Affinityās PDF digital-high Quality preset and it worked fine.
I was hoping to be able to open your .ai file in CorelDraw but it just hangs. Anyway, I was able to open it in Affinity Designer. What I found is that some entities had a fill colour (which I believe is ignored by LB) and no stroke colour (so I think LB probably places these on the currently selected layer. Other entities which have the same geometry have different colours assigned to them. To make it easier to see Iāve separated each of the differently coloured entities out onto separate pages of the attached pdf.
Hope this helps. FILE REMOVED AT REQUEST OF OP
EDIT:
Ok, looks like I cross-posted with @Rob_H on this (although I didnāt fix it, I just highlighted the discrepancies).
[quote=āMarcus_Wakefield, post:14, topic:125534ā]
What I found is that some entities had a fill colour (which I believe is ignored by LB) and no stroke colour
[/quote].
Ah. This. I did not know that! Strange how it can handle it on smaller files Iāve been working on, and for a large chunk of this file. Its weird that its not a consistent error. yet, ill try redesigning my files with no fill colours.
I did actually manage to export as .svg and get a good result a few moments ago. Only adds 1 step to my process, and may be faster than redesigning everything with no fill.
Ok, so Iāve just performed a quick test and it would appear that LB will use the fill colour in preference to the stroke colour if present. If there is no fill colour LB will use the stroke colour.
Got it.
So, if I export my file as .svg, and import that to LB, it wonāt work as it puts everything on 1 layer. If I save as an .svg, and open in lightburn, its arriving on the layers its meant to. Strange! so its an issue with .ai files only
My last test (quoted above) was using the CorelDraw LB macro which uses .ai as an intermediate. Iām not sure about svg. I havenāt got time to test svg right now as Iām about to go out for a couple of hours.
EDIT:
Right, Iāve managed to squeeze in a quick test.