Continuation of Proper way to produce 3D shapes on area bound by SVG area
I have an SVG shape and raster image. I know that I can use “apply raster mask to vector image” manually - but how can I generate file that can be opened/imported in LightBurn with this operation already applied?
Is it possible to prepare SVG where such attachment will be interpreted by LightBurn properly?
Is it maybe feasible to generate LightBurn project file?
Why: generated design is a bit complex, and every manual step is step where something may go wrong or be misconfigured and requires instructions to follow. I want to eliminate them whenever possible, even on my own I often mess up such parts.