So, I’ve been experimenting with my first laser project at a local makerspace, and ran into an oddity.
I developed an SVG, partially composed of images and partly with vectors. Perfectly normal SVG—Inkscape can read it, Affinity Designer can read it, Adobe Illustrator can read it.
Lightburn, however, while it can read it, it doesn’t do what the others do.
The SVG image can be had here: http://mcglk.org/coasters-xmas-2019-murray.svg
When I import it into Lightburn (v0.9.09), though, the vectors are scaled up 283%. The images are not, though their top-left corner is in the correct place. And I have no idea why. Does anyone?
In addition, even though the images are rendered with the exact shade of orange that Lightburn would classify as a layer, they get imported as black, and I have no idea why that would be, either.
Some answers would be cheerfully appreciated. Thanks.